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Vibe House ❤️ (BETA)

Vibe House ❤️ (BETA)

A Roblox experience owned by Unique Scripts..

Social & hangoutENsocial hangoutsword fightingbeta release

Description (written by the developer; not a statement by this register)

The new Vibe House for you and your friends to hang out! 💬 Release! 💬 - NEW SWORD FIGHT! -NEW SCRIPTS ADDED! 🎲Bugfixes 🎲 - More Tools for staff to moderate properly. ✅ - Fixed Map Imperfections - Data Store *SHUTDOWN = UPDATE* 🔔 Hit the favorite and like button! Read this article for instructions on how to enable voice chat: https://en.help.roblox.com/hc/en-us/articles/4405807645972-Spatialbuild bugs-Voice Make sure to check out Unique Scripts! https://www.roblox.com/groups/32398884/Unique-Scripts#!/about

Last updated by the developer 8 Jun 2023, 19:37 UTC.

0
playing (measured 18 Aug 2026, 04:38 UTC)
556
lifetime visits
100%
liked (11 👍 / 0 👎)
6
favourites (10.8 per 1k visits)
25 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 04:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Segway
200 R$
VIP
150 R$
Heart Balloon
100 R$
Rose
100 R$
Teddy Bear
100 R$
Glowsticks
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome155 · 0.00% win
You met the owner! · social34 · 0.00% win
You met a high rank! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10020 August 2026 — 100 % liked10 September 2026 — 100 % liked20 August 202610 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Sept 2026, 06:49100no change
20 Aug 2026, 23:34100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.