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Tix Simulator

Tix Simulator

A Roblox experience owned by Rainbow Melons.

SimulatorENincrementaltixsimulator

Description (written by the developer; not a statement by this register)

only the og's remember NOTE: you cannot get real robux from this game! Welcome to tix simulator, collect tix, upgrade, rank up, ascend, discover secrets, explore and so much more in this incremental game! Please give any feedback and suggestions in the server linked below :D Inspired by LucaDaBoy's Cash Simulator Tags: tix, robux, simulator, fun, collect, incremental, simulator, sim, tix, robux, collector, tix, robux, simulator, fun, collect, incremental, simulator, sim, tix, robux, collector

Last updated by the developer 15 Jul 2023, 20:52 UTC.

0
playing (measured 12 Aug 2026, 19:16 UTC)
2,181
lifetime visits
90%
liked (18 👍 / 2 👎)
24
favourites (11.0 per 1k visits)
26 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 19:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MVP
199 R$
2x All Gems
139 R$
2x All Tix
119 R$
VIP
99 R$
Faster Speed
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played during the release! · other1,371 · 0.00% win
Welcome to Tix Simulator! · welcome1,348 · 0.00% win
You got your first Rank! · progression247 · 0.00% win
First Ascension · progression67 · 0.00% win
You met the Owner! · social57 · 0.00% win
Next Area · progression9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.