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Manage Your Own Country 2

Manage Your Own Country 2

A Roblox experience owned by Inanimate Games Studio.

SimulatorENnation simulatorstrategyworld domination

Manage Your Own Country 2 is a Roblox simulator experience created in 2023. Players complete repeated in-game tasks to earn currency and unlock progress. It has logged 19,498,882 lifetime visits and 40,197 favorites to date. It holds a 72% like rate, with 21 players active at last count. It is listed in the simulator category on the index.

Description (written by the developer; not a statement by this register)

💥Lead a real nation or your own custom nation to glory. Take over the entire world and show dominance over other players and nations! 👑Take control of your nation in this strategy game. Declare wars, negotiate peace, shape conscription laws, develop your nation and manage your army's weapons to lead your nation to victory. 🛡️Defend your country from other nations while building up your economy and military in this state-of-the-art nation simulator. ⭐ Like the game if you enjoy, thanks for playing. ⭐ Inspired by Rise of Nations and other games Nation warfare and world domination Major Research update 4 New techs Many balance changes and much more 🔨 RULES 🔨 Using alternative accounts is not allowed. Misusing gamepasses will result in a ban, you will not be refund

Last updated by the developer 9 Aug 2026, 15:56 UTC.

21
playing (measured 10 Aug 2026, 15:22 UTC)
19,498,882
lifetime visits
72%
liked (14,549 👍 / 5,786 👎)
40,320
favourites (2.1 per 1k visits)
27 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:2220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

WWII Skin Pack 1
499 R$
Anime Skin Pack
399 R$
3x Vote
349 R$
Vietnam Skin Pack 1
299 R$
Edit Country
199 R$
Premium
149 R$
2x EXP
99 R$
Player Scaling
79 R$
Edit Country Color
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Have 50 EXP · progression11,821 · 0.20% win
Meet a Developer · other8,953 · 0.00% win
Have 100 EXP · progression4,348 · 0.00% win
Brutus? · other1,362 · 0.00% win
Have 250 EXP · progression1,002 · 0.00% win
Defeated the "Shadow Army" (Halloween 2024) · progression602 · 0.00% win
Have 500 EXP · progression381 · 0.00% win
Defeated the Grinch (Christmas 2024) · progression361 · 0.00% win
Defeated Santa (Christmas 2024) · progression353 · 0.00% win
Early Access Tester · other54 · 0.00% win
Easter Event · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7213 August 2026 — 72 % liked23 August 2026 — 72 % liked2 September 2026 — 72 % liked12 September 2026 — 72 % liked22 September 2026 — 72 % liked2 October 2026 — 72 % liked12 October 2026 — 72 % liked22 October 2026 — 72 % liked1 November 2026 — 72 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 17:2172no change
22 Oct 2026, 17:1972no change
12 Oct 2026, 17:1772no change
2 Oct 2026, 17:1672no change
22 Sept 2026, 17:0872no change
12 Sept 2026, 17:0772no change
2 Sept 2026, 17:0572no change
23 Aug 2026, 16:4972no change
13 Aug 2026, 16:4672first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.