[OLD] Ride Drive Simulator
A Roblox experience owned by ADV Gamers Team.
SimulatorENdrivingsimulationvehicle modification
[OLD] Ride Drive Simulator is a simulator experience created on 2023-05-27. It has accumulated 33,345,329 lifetime visits and 27,852 favorites. Currently, three users are playing. The title holds an 86% like percentage. The description notes a transition to a revamped version called "DRAG DRIVE SIMULATOR" due to system bugs.
Description (written by the developer; not a statement by this register)
Thank you for playing Ride and Drive Simulator BETA !! 🤩 We’re excited to announce that we’ve revamped and upgraded this game into an another game brand-new experience called "DRAG DRIVE SIMULATOR", featuring a completely overhauled game system! We apologize for not continuing updates on this game due to numerous bugs in the previous game system 🙏 However, as a token of our appreciation, DRAG DRIVE SIMULATOR (REVAMP) brings exciting new features, including an MODIFICATION SYSTEM, EASIER WAY to earn MONEY, and tons of REDEEM CODES to enhance your gameplay !! 🤩 NEW UPDATE HERE: https://www.roblox.com/games/131378148336503/MODIFICATION-Drag-Drive-Simulator Get ready for a better, smoother, and more thrilling driving experience! #rds #rdid #rdsupdate #rdidupdate #roleplay
Last updated by the developer 15 May 2026, 19:25 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 13:52 | 6 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.