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Epic Minigames: 2016

Epic Minigames: 2016

A Roblox experience owned by Blox & The Gang.

MinigamesENminigamesnostalgiapet collection

Description (written by the developer; not a statement by this register)

Welcome to Epic Minigames: 2016! Want a hit of nostalgia? Play today. All badges are added. Please tell us if one of the badges aren't working properly. Enjoy a whole host of fun and unique minigames, leveling up and earning points each time you win. Points can be spent on gears, pets, effects and other cool stuff that will make your character more awesome. Join Blox & The Gang to receive 100 free points the next time you play: https://www.roblox.com/My/Groups.aspx?gid=16843547

Last updated by the developer 29 May 2023, 22:18 UTC.

0
playing (measured 10 Aug 2026, 16:51 UTC)
103,806
lifetime visits
94%
liked (657 👍 / 44 👎)
1,770
favourites (17.1 per 1k visits)
27 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:511first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome64,685 · 100.0% win
Control freak · other6,281 · 36.4% win
Champion · progression2,455 · 0.00% win
Down-roller · other2,376 · 0.00% win
Unbeatable · other1,976 · 0.00% win
Minigamer · other1,848 · 0.00% win
Proven · other1,463 · 0.00% win
Amazing performance · other1,293 · 0.00% win
Right on time · other1,036 · 0.00% win
Hit the jackpot! · other1,007 · 0.00% win
Caught speeding · other985 · 0.00% win
Speed sledding · other806 · 0.00% win
Bullet speed · other690 · 0.00% win
There goes dinner · other677 · 0.00% win
Lightning bolt · other662 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9415 August 2026 — 94 % liked25 August 2026 — 94 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 11:0094no change
15 Aug 2026, 10:4694first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.