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WANDER

WANDER

A Roblox experience owned by WadeV.

HorrorENhorrorjumpscarealpha

Description (written by the developer; not a statement by this register)

⚠️ This game contains flashing lights, sudden loud sounds and jumpscares! ⚠️ ⚠️ This game is in alpha, so expect bugs to occur ⚠️ It is recommended to play through the game without any external help as this game is trail and error! You will be given a hints along the way. -- CREDITS -- @koogee01 - Main Developer, Scripter, Builder, Modeler, GUI Designer, Image Design, Sound Design @That1GamerLad98 - Additional Builder & GUI Designer @Polarpenguin878 - Additional Builder & Modeler @omrezkeypie - Moral Support Department :) @freedom7305 - Advertising Heavily inspired by: DOORS Rooms Recovery Spooky's Jumpscare Mansion

Last updated by the developer 21 Jun 2026, 17:46 UTC.

0
playing (measured 11 Aug 2026, 00:01 UTC)
414,444
lifetime visits
73%
liked (1,103 👍 / 405 👎)
7,306
favourites (17.6 per 1k visits)
28 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome192,823 · 0.00% win
Coming Through · other97,128 · 0.00% win
The First Death · progression95,694 · 0.00% win
Shhh... · secret56,664 · 0.00% win
Locked Out · other49,011 · 0.00% win
Wrong Item · other38,554 · 0.00% win
Wandering Together · social27,410 · 66.7% win
Follow the Leader · other10,782 · 0.00% win
Blue Bullet · other7,023 · 0.00% win
Unloaded · other6,201 · 0.00% win
I'm Rich! · other6,051 · 0.00% win
Golden Light · other4,925 · 0.00% win
Group Member · social2,533 · 0.00% win
Don't Look Up · other2,153 · 0.00% win
The Tenth Death · progression1,103 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.