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🐱💥 Pets and Hand Grenades [alpha]

🐱💥 Pets and Hand Grenades [alpha]

A Roblox experience owned by plocate studios.

ShooterENFPSphysics-basedmultiplayer

Description (written by the developer; not a statement by this register)

🐱💥 Pets and Hand Grenades [alpha] 🕹️ Controls: WASD - move Spacebar - slide Right mouse button - hold grenade Left mouse button - Shoot/Throw grenade 💥 Pets and Hand grenades is a free for all game where you must defeat your enemies and blow their cover up with grenades! 💥 📷 This game has an UP TO DOWN CAMERA SYSTEM 📷 Like 👍 and Favorite ⭐ the game if you enjoy! This game is inspired by "Hats and hand grenades" on Steam. Go check it out! Game is still in alpha, expect many bugs

Last updated by the developer 10 Mar 2026, 18:26 UTC.

0
playing (measured 11 Aug 2026, 04:00 UTC)
3,716
lifetime visits
81%
liked (30 👍 / 7 👎)
40
favourites (10.8 per 1k visits)
28 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
200 R$
2X Coins
150 R$
Future pack
100 R$
Double Votes
80 R$
2X XP
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome2,832 · 0.00% win
ALPHA player · other2,811 · 0.00% win
5 kills · progression333 · 0.00% win
20 kills · other93 · 0.00% win
50 kills · progression34 · 0.00% win
100 kills · progression12 · 0.00% win
Lion king · collection5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8118 August 2026 — 81 % liked28 August 2026 — 81 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 05:1781no change
18 Aug 2026, 05:0881first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.