Alice 12 Inconvenience Store
A Roblox experience owned by Alice 12 Inconvenience Store.
RoleplayENnarrativefantasyroleplay
Description (written by the developer; not a statement by this register)
She looked around the store. At the register that accepted credits, favors, IOUs, and sometimes just intent. At Alice’s soft hum—present, aware, neutral in the way only something ancient could be. “Alright,” Mako said finally. “I’ll tell you.” Mako began plainly. “Alice 12 is… a convenience store.” The juniors relaxed. Then she continued. “In the same way a black hole is ‘just gravity.’” They tensed again. “It sells food, drinks, tools, books, artifacts, furniture, weapons, spells, emotions, and occasionally things that don’t technically exist yet.” “If you can imagine it clearly enough, there’s a chance Alice already stocked it.” A shelf behind them rearranged itself on cue. No one commented. [Why Does It Exist?] This one took her longer. “Because my sister wanted a place where she could buy snacks without being bothered.” She glanced toward the fridge. “But don’t worry. As long as Mei is happy, the store is stable.” - Mako, Alice 12 Clerk
Last updated by the developer 25 Jul 2026, 08:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.