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💥HOOK Fun Easy Obby 🎉

💥HOOK Fun Easy Obby 🎉

A Roblox experience owned by Goblin Games Studio.

ObbyENgrapple hook mechanicpet collectionspeedrun leaderboards

Description (written by the developer; not a statement by this register)

Escape the enchanted forest and reach the palace in the sky! 💥 Use your grapple hook to avoid obstacles 💨 Dash through the obstacles at high speed 🥇 Global Leaderboards (Be the fastest to complete the obby) 🏁 Earn gold by reaching checkpoints 💰 Collect Gold coins 🐾 Buy Pets with Gold 🌈 Buy Trails with Gold 👼 Rebirth System 🎮 Full Controller Support tags: easy, obby, dash, jump, platformer, platforms, speedrun, escape, super obby, super easy, highscores, world record, new, updated, grapple hook, hook, fun

Last updated by the developer 16 Aug 2026, 01:49 UTC.

0
playing (measured 20 Aug 2026, 02:35 UTC)
2,120
lifetime visits
89%
liked (25 👍 / 3 👎)
11
favourites (5.2 per 1k visits)
29 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 02:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Gold
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Bridge · progression1,244 · 0.00% win
Finish · progression141 · 0.00% win
The Lone Tower · other46 · 0.00% win
Trinity · progression15 · 0.00% win
Collect All Coins · collection2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.