ErrorTerror [CHAPTER 3]
A Roblox experience owned by Errorterror development.
HorrorENbackroomshorrorpuzzle
Description (written by the developer; not a statement by this register)
In errorterror, players find themselves trapped in the endless and unsettling depths of the Backrooms, a vast network of interconnected, monotonous yellow rooms. However, something is different this time - glitches, errors, and strange anomalies plague every corner, turning the once mundane environment into a nightmarish hellscape. Players must navigate through the twisted corridors, avoiding deadly entities and solving mind-bending puzzles to uncover the truth behind their predicament. With each step they take, the world distorts and glitches, testing their sanity and resolve. Will you be able to survive the horrors of errorterror and find a way out of this digital nightmare? Or will you be consumed by the relentless terror that WARNING: This game contains flashing lights, loud noises, and jumpscares. This game is not for the faint of heart. Credit: Models: trainboy and icey Developing: Trainboy, Tin ton, Nic, janitorjoe Thumbnail: icey Scripting: Trainboy Tags: backrooms, horror
Last updated by the developer 24 Feb 2025, 18:35 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 12:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.