Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Simple Hiking: Hiking of The Soul

Simple Hiking: Hiking of The Soul

A Roblox experience owned by Lotus 7.

AdventureENparkourinspired by Getting Over Itno rewards

Description (written by the developer; not a statement by this register)

-No checkpoints -No boosts -No reward -Just hiking Have fun! This game was inspired by: Getting Over It (2017) DVD Man (2018)

Last updated by the developer 21 May 2025, 05:39 UTC.

2
playing (measured 11 Aug 2026, 09:48 UTC)
286,743
lifetime visits
52%
liked (537 👍 / 489 👎)
1,090
favourites (3.8 per 1k visits)
31 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:480first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Above-Average Attention Span2,554 · 3.5% win
Formidable Mental Fortitude · other2,189 · 4.7% win
Teapot Induced Turmoil · other209 · 0.00% win
Badge 4 · other1 · 0.00% win
Badge 7 · other0 · 0.00% win
Badge 5 · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5215 August 2026 — 52 % liked25 August 2026 — 52 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:4752no change
15 Aug 2026, 01:3352first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.