BLOCKWORKS (Part 1/3)
A Roblox experience owned by Unbounding.
PuzzleENphysics puzzlesfirst-person shooterboneworks inspired
Description (written by the developer; not a statement by this register)
You play as Ray, a former employee of Variance who decides to corrupt Variance's virtual universe full of physics puzzles using a USB. 🧩 Physics Puzzles Puzzle your way through an unpredictable world. Solve, puzzles that may involve dealing with physics. 🔧 💥 Discover Weapons! There are weapons that limit from firearms to railguns. 💣 🌟 Explore every inch of the VVU! Watch the universe bend, glitch, and fall apart with every step you take. There are corrupted enemies along the way. 🌌 -- This game is heavily inspired by Boneworks!
Last updated by the developer 14 Feb 2026, 00:03 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Aug 2026, 12:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.