Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Main's Clicker

Main's Clicker

A Roblox experience owned by MainGames.

Clicker & idleENidlerebirthleaderboard

Description (written by the developer; not a statement by this register)

Welcome to Main's Clicker! This is a clicker game inspired by Cookie Clicker and other idle clicker games. Here you can: - Upgrade your idle multipliers and rebirth - Get on the Global Leaderboard - Earn badges for reaching milestones inside the game - Earn FREE UGC Limiteds August 1st: Click! - Buy the THIRD upgrade x250 times (FINISHED, NO MORE STOCK) August 6th: Head Clicker - 2 Rebirths to get it Jan 10th: Clicky Crown - 3 Rebirths (500 Stock) Project ran by - MainGag and EndlessSwagger

Last updated by the developer 10 Jan 2024, 11:08 UTC.

0
playing (measured 11 Aug 2026, 00:32 UTC)
342,820
lifetime visits
58%
liked (601 👍 / 437 👎)
2,308
favourites (6.7 per 1k visits)
31 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome0 · 0.00% win
Click! · other0 · 0.00% win
Upgrade 3 · progression0 · 0.00% win
Rebirth 1 · progression0 · 0.00% win
Rebirth 2 · progression0 · 0.00% win
Rebirth 5 · progression0 · 0.00% win
Head Clicker · other0 · 0.00% win
Clicky Crown · other0 · 0.00% win
Upgrade 6 · progression0 · 0.00% win
All Upgrades · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.