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OX Obby

OX Obby

A Roblox experience owned by OX SANTAI Group Community.

ObbyENtroll obbydifficulty progressionavatar restriction

Description (written by the developer; not a statement by this register)

Created by AzriBariisHere This is the one and only Obby that i myself have came up within my experience, its a mix of Easy, Medium and hard. its almost like a Troll obby, you may encounter difficulties along the way in this obby, but are you ready to EMBRACE THE PAIN!!!!? ✨added 3 new stages ✨added secret badge ✨added new teleportation door animation I do Hope you enjoy this game, as im going to upload more in the future! Next Game will be announced in my group! https://www.roblox.com/groups/32040173/OX-SANTAI-Group-Community#!/about Warning: This is not R6/R15 Avatar, you know yourself. If you happen to want to change avatar/Leave to chnage, you will lose Progress!

Last updated by the developer 21 Oct 2025, 05:15 UTC.

0
playing (measured 16 Aug 2026, 18:00 UTC)
521
lifetime visits
96%
liked (23 👍 / 1 👎)
4
favourites (7.7 per 1k visits)
31 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 18:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Speed Coil
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome165 · 0.00% win
You met the owner · other95 · 0.00% win
1 Hour (Useless) · progression40 · 0.00% win
Bro?! · other27 · 0.00% win
Insane! · progression15 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.