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ESCAPE COWBOY ROBBY'S EVIL BANK RUN (Obby)

ESCAPE COWBOY ROBBY'S EVIL BANK RUN (Obby)

A Roblox experience owned by PebbleSand1 Studios.

ObbyENcowboy themeparkourboss battle

ESCAPE COWBOY ROBBY'S EVIL BANK RUN (Obby) is an obby experience created on 2023-06-02. The game records 10,273,950 lifetime visits and 859,406 favorites. Currently, 2 players are active. The title holds a 51% like percentage. It features 30 levels, boss battles, and multiple difficulty modes.

Description (written by the developer; not a statement by this register)

🏜️ YEEHAW! Welcome to COWBOY ROBBY'S Bank Run! 🏜️ This is a special bank with a BIG COWBOY guarding it. It has super strong locks to stop anyone from stealing. Can you go through 30 levels, run away from chases, avoid hot gold, and finally beat Angry Cowboy in a boss battle? Let's see if you can do it! (Note: Game is designed to be played in First Person but the choice is yours) Once you beat the game on Easy mode, why not try Hard mode? It adds more obstacles, traps and enemies are faster and stronger! Also, beat your friends time score and become 1st place on the Leaderboards! If you enjoyed, leave LIKE 👍, FAVOURITE ⭐️ and Follow for NEW FREE ITEMS! 🔔 In this cartoony obby, escape from an evil prison, climb colorful stairs, and survive fun adventures! Avoid being eaten, challenge yourself with parkour, like in the star simulator tycoon (inspired by Barry's Prison, Grumpy Gran, has a train level like in Dead Rails)

Last updated by the developer 13 Oct 2025, 21:04 UTC.

2
playing (measured 10 Aug 2026, 20:02 UTC)
10,273,950
lifetime visits
51%
liked (890 👍 / 843 👎)
859,733
favourites (83.7 per 1k visits)
2 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hovering UFO!
299 R$
JetPack!
250 R$
Rideable Cloud!
199 R$
SuperCoil!
199 R$
Bazooka!
199 R$
Disco Bomb!
189 R$
Colour Splat Pistol!
175 R$
Epic Dragon Pet!
148 R$
Rainbow Trail!
99 R$
Rainbow Horse!
99 R$
SpeedCoil!
99 R$
Red Trail!
59 R$
Green Trail!
59 R$
Pink Trail!
59 R$
Blue Trail!
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🌟 You Played! · welcome5,791,425 · 100.0% win
Beat the Boss (ANY) · progression778,098 · 35.5% win
Winners Badge (EASY) · progression627,366 · 28.1% win
First Place (EASY) · progression112,085 · 26.9% win
Winners Badge (HARD) · progression13,994 · 0.00% win
Gold Rush (ANY) · other11,315 · 1.2% win
First Place (HARD) · progression11,256 · 0.00% win
Secret Badge! · secret1,401 · 1.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5113 August 2026 — 51 % liked23 August 2026 — 51 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 20:0751no change
13 Aug 2026, 20:0651first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.