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Pizza Tower Roleplay

Pizza Tower Roleplay

A Roblox experience owned by Ask's Useful Group.

RoleplayENPizza TowerRoleplayMorph

Pizza Tower Roleplay is a Roblox experience in the roleplay genre, created on June 3, 2023. The game has accumulated 2,973,062 lifetime visits and 6,273 favorites. It maintains an 87% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

can yall actually stop playing this game its never getting updated again -- Tags: pizza, pizza tower, food, cook, roblox, character, game, roleplay, roleplaying, roleplays, morph, morphs, hat's, ask's, accurate pizza, ask's pizza, hat's pizza, accurate pizza tower, peppino, fake peppino, pepperman, mega, mega update

Last updated by the developer 1 Apr 2026, 20:11 UTC.

0
playing (measured 10 Aug 2026, 21:05 UTC)
2,973,062
lifetime visits
87%
liked (1,609 👍 / 242 👎)
6,275
favourites (2.1 per 1k visits)
3 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:051first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bonus Perks
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Happy Hardoween! · other468,155 · 97.1% win
Don't Make a Sound · other11,549 · 0.00% win
Sugary Spirality · other8,512 · 0.00% win
April Fools Day · other8,509 · 0.00% win
太陽が教えてくれるサラミ · other4,386 · 0.00% win
Event Badge #1 · social65 · 0.00% win
Event Badge #3 · social20 · 0.00% win
Event Badge #2 · social17 · 0.00% win
It's Pizza Time! · other1 · 0.00% win
Blast!!! · other0 · 0.00% win
. · other0 · 0.00% win
. · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked3 September 2026 — 87 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 06:0287no change
24 Aug 2026, 06:0087no change
14 Aug 2026, 05:5387first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.