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Big Gunchus Roleplay [Beta]

Big Gunchus Roleplay [Beta]

A Roblox experience owned by Dungeon Arcade.

RoleplayENroleplayvoice-chatwhimsical

Description (written by the developer; not a statement by this register)

This is Big Gunchus Roleplay, the game where you incarnate a whimsical green rabbit! You may explore this world, learn about it, and some day maybe leave? This game incorporates unique Voice-Chat features. This game is best served with headphones. Controls Navigate voicechat using the mouse, or by pressing T then number then number, or by Pressing Y and typing. Use your right-hand item with E, drop it with C Use your left-hand item, drop it with Z This game was created by fjyetto, RealLukeLudicrous, and Toad_85. fjyetto: Lead dev and director, built the world. RealLukeLudicrous: Big Gunchus VA, composed entire soundtrack and designed sound. Toad_85: Bradonbot VA, made the Gunchus model, came up with the title that shaped the game. And thanks to Whiteout_RBLX and Wassimwwwwwwwwwwww

Last updated by the developer 20 Jun 2026, 12:56 UTC.

0
playing (measured 10 Aug 2026, 15:00 UTC)
1,771
lifetime visits
96%
liked (49 👍 / 2 👎)
51
favourites (28.8 per 1k visits)
3 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

tutored · other229 · 0.00% win
singleplayer pool winner · other6 · 0.00% win
Dirt Pot 3 · collection1 · 0.00% win
Dirt Pot Four · collection1 · 0.00% win
Dirt Pot 2 · collection0 · 0.00% win
Dirt Pot 1 · collection0 · 0.00% win
Dirt Pot 5 · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.