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Madness Fight [Beta]

Madness Fight [Beta]

A Roblox experience owned by Pixset Studio.

Last updated by the developer 31 Mar 2026, 07:12 UTC.

0
playing (measured 14 Aug 2026, 18:32 UTC)
1,700
lifetime visits
56%
liked (29 👍 / 23 👎)
9
favourites (5.3 per 1k visits)
4 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 18:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Visited Madness Fight · other185 · 0.00% win
SandStone · other66 · 0.00% win
Training in Training Place · other54 · 0.00% win
Survival Mode · progression35 · 0.00% win
Pirate Event · social29 · 0.00% win
Gift Event · social27 · 0.00% win
Forest · other18 · 0.00% win
Madness City · other12 · 0.00% win
Laboratory · collection7 · 0.00% win
Bronze level · progression6 · 0.00% win
Survivor · progression3 · 0.00% win
Silver level · progression3 · 0.00% win
Max Level · progression2 · 0.00% win
Diamond Level · progression2 · 0.00% win
Neon level · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.