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[UPD + πŸ’°2X] πŸ§ƒ Juice Simulator

[UPD + πŸ’°2X] πŸ§ƒ Juice Simulator

A Roblox experience owned by CikiGames.

SimulatorENfruit processingupgrade mechanicsleaderboards

Description (written by the developer; not a statement by this register)

πŸŽ‰UPDATE 4πŸŽ‰ πŸ–οΈ NEW Area + Coconuts ⬆️ New Blenders πŸ“œ QUESTS πŸŒ€ Portals βž• More πŸ”₯ Roblox Premium players gain 20% more coins πŸ‘ Please show your support by liking and favoriting. πŸ‘ πŸ‘ New update at 500 LIKES! πŸ‘ 🌳 Harvest apple trees! πŸ§ƒ Squeeze apples to make delicious juice! πŸ’° Sell juice and earn coins! ✨ Upgrade blenders and fruit baskets! πŸ’Ž Explore new areas! πŸ† Climb through the leaderboards! ✨Glowing apples will give 2x more coins! Tags: Colorful, Super, Speed, Fun, Food, Blenders, Blender, Victory, Win, Faster, Platformer, Juice , Simulator , Skins, Exploration, Sim, Cool, Pro, Fruit, Harvest, Tycoon

Last updated by the developer 16 Oct 2023, 19:44 UTC.

0
playing (measured 7 Sept 2026, 10:20 UTC)
8,877
lifetime visits
71%
liked (15 πŸ‘ / 6 πŸ‘Ž)
41
favourites (4.6 per 1k visits)
4 June 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
7 Sept 2026, 10:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

2x Coins
399 R$
VIP pass
300 R$
+50% Basket Capacity
199 R$
2x Apples
199 R$
Ultra Speed
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Blending Simulator! Β· welcome6,254 Β· 0.00% win
100 Blendings Β· progression40 Β· 0.00% win
10 Hours Β· other2 Β· 0.00% win
1000 Blendings Β· progression0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.