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[UPD]Power Fighting Simulator

[UPD]Power Fighting Simulator

A Roblox experience owned by Alan International Studio.

Fighting & PvPENanimefightingsimulator

[UPD]Power Fighting Simulator is a fighting-pvp experience created on 2023-06-05. The game has accumulated 5,579,749 lifetime visits and 12,824 favorites. Currently, zero users are playing. The title holds an 89% like percentage. The description highlights anime-themed combat, hero progression, and code-based rewards.

Description (written by the developer; not a statement by this register)

New code: Likes3k - FREE codes:ReleaseX, Bleach, OPM New Codes available when we have 8K likes . ===⚒️Update Log⚒️=== Free heroes; Heroes can be levelup now. ===📚How to play📚=== ⚔️Unlock magic weapons 🪄Unlock cool abilities 🦸Meet powerful heroes 😈Defeat Anime Bosses 🤝Fight with friends in dungeon Tags: Anime, Friend, Weapon, Fight, Boss, Colorful, Skill, Wing, Hero, Adventure You have only 1 goal: Become the greatest hero in the anime world. ==== Like And Join our group to find out more codes and upcoming events!

Last updated by the developer 17 Apr 2026, 02:34 UTC.

0
playing (measured 10 Aug 2026, 14:08 UTC)
5,579,749
lifetime visits
89%
liked (4,840 👍 / 588 👎)
12,805
favourites (2.3 per 1k visits)
5 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Collect
1,099 R$
Triple Lucky
699 R$
+1 Mine
699 R$
2X EXP
499 R$
Easy Weapon Fuse
499 R$
Auto Level Up
399 R$
Triple Open
399 R$
Research +1
399 R$
Skills Drop X2
299 R$
Skill Lucky X2
199 R$
2X Gems
199 R$
Double Lucky
149 R$
VIP
99 R$
Fast Hatch
69 R$
Auto Fight (auto skill)
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,576,568 · 0.00% win
Demon Slayer · other217,315 · 0.00% win
One Piece · other58,446 · 0.00% win
Naruto · other17,933 · 0.00% win
Bleach · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked23 October 2026 — 89 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 00:5289no change
14 Aug 2026, 00:4589first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.