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(REVAMP PART 1) Enigmatic Labyrinths (BETA)

(REVAMP PART 1) Enigmatic Labyrinths (BETA)

A Roblox experience owned by Waters Development Team.

PuzzleENpuzzlefangame6:06 PM

Description (written by the developer; not a statement by this register)

Welcome to Enigmatic Labyrinths, another PM 6:06 Fangame! This fangame is styled around puzzles and introducing many mechanics, but is also balanced in other categories such as fighting and hobbies! Part 1 of the full game revamp has released! It includes a new title screen and the first 10 levels revamped! (More levels will be coming shortly) NOTICE: Older sublevels (60 and below) are currently going to receive revamps or touchups, I'll release an announcement once they are all complete. I will be attempting to shift this game from a normal 6:06 fangame to something more unique, but keeping its roots from 6:06. Stay tuned for updates! I'll be releasing bits of the revamp nearly every day

Last updated by the developer 10 Aug 2026, 00:28 UTC.

0
playing (measured 15 Aug 2026, 04:03 UTC)
10,093
lifetime visits
68%
liked (23 👍 / 11 👎)
48
favourites (4.8 per 1k visits)
5 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 04:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

air
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined · welcome3,309 · 0.00% win
Sublevel 10 · progression388 · 0.00% win
Sublevel 20 · progression130 · 0.00% win
Sublevel 30 · progression73 · 0.00% win
Sublevel 40 · progression43 · 0.00% win
Sublevel 50 · progression28 · 0.00% win
Sublevel Ω · progression12 · 0.00% win
Sublevel 60 · progression8 · 0.00% win
Sublevel 70 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.