(REVAMP PART 1) Enigmatic Labyrinths (BETA)
A Roblox experience owned by Waters Development Team.
PuzzleENpuzzlefangame6:06 PM
Description (written by the developer; not a statement by this register)
Welcome to Enigmatic Labyrinths, another PM 6:06 Fangame! This fangame is styled around puzzles and introducing many mechanics, but is also balanced in other categories such as fighting and hobbies! Part 1 of the full game revamp has released! It includes a new title screen and the first 10 levels revamped! (More levels will be coming shortly) NOTICE: Older sublevels (60 and below) are currently going to receive revamps or touchups, I'll release an announcement once they are all complete. I will be attempting to shift this game from a normal 6:06 fangame to something more unique, but keeping its roots from 6:06. Stay tuned for updates! I'll be releasing bits of the revamp nearly every day
Last updated by the developer 10 Aug 2026, 00:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 04:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.