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Wizard's Legacy  - Early Access

Wizard's Legacy - Early Access

A Roblox experience owned by DAI-TOKYO PSYCHICS.

RacingENmagicopen-worldboss battles

Description (written by the developer; not a statement by this register)

Welcome to Wizard's Legacy Early Access Become a wizard or a wielder of powerful magical weapons and train to become the greatest player of all time. Choose to battle tough enemies and powerful boss battles as you explore the world to find hidden secrets. 🗺️ An open-world RPG game with training system similar to 💪 traditional simulators. ⚔️ The battles between Academy and Cult of Darkness are about to begin! 😋Current level cap: 500 😄Current Magic in the game: 😇 Flame, Water, Wind, Ice, Thunder, Explosion, Light, Darkness 🔨Premium Players Get +10% EXP ✨Inspired by Blox Fruits, King Legacy tags: Survival, Adventure, Wizard, Magic 🤩 On the official Wizard's Legacy fan page you always have the latest information about the game, and also have lots of news to share at any time! Come follow us now!

Last updated by the developer 23 Sept 2025, 14:07 UTC.

0
playing (measured 13 Aug 2026, 12:20 UTC)
9,022
lifetime visits
78%
liked (66 👍 / 19 👎)
243
favourites (26.9 per 1k visits)
6 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 12:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Gold
450 R$
2x Mastery
450 R$
2x Boss Drops
350 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Wizard's Legacy · welcome682 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.