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[Testing the Data Bugs] The Backroom Tower Defense

[Testing the Data Bugs] The Backroom Tower Defense

A Roblox experience owned by Zenko_Zao's Testing_Group:.

Tower defenseENtower defensebackroomsbase defense

Description (written by the developer; not a statement by this register)

================================ •Update Logs• -Fixing a whole game. ================================ •Welcome to "The Backroom Tower Defense"• Defend your base against relentless waves, recruit units, and team up with friends! ================================ •Like and Favorite the game to keep the Developer motivated!• ================================ •Join the Community for more Updates!• ================================ •Credits of Developer• -Zenko_Zao ["Leader Of the Alliance"] ================================ •Credits of Moderator & Helper• -Ravarolmut ["Loyal Moderator"] -Sakura_Everly ["Moderator"] -Kusari_Everly ["Guidelines"] -Mark_Lucky ["Unstable Model Creations"] ================================ •Prestigious Credits• -Hoki_Munerai ["Characters"] -Dapper_Husky ["Soundtrack"] ================================

Last updated by the developer 31 Aug 2026, 12:29 UTC.

0
playing (measured 1 Sept 2026, 08:34 UTC)
6,290
lifetime visits
98%
liked (44 👍 / 1 👎)
23
favourites (3.7 per 1k visits)
6 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 08:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Limitless Abilitys
249 R$
Boombox
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Inspect Carefully · progression16 · 0.00% win
Prestigious Tester · progression11 · 0.00% win
Escape The Turorial · progression8 · 0.00% win
Escape The Habitable Zone · progression7 · 0.00% win
Tester Trial · progression4 · 0.00% win
Speed belong to Devil · progression3 · 0.00% win
Jackpot (Locate 1) · collection2 · 0.00% win
Limitless Trial · progression2 · 0.00% win
Developer Badge · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

979897.51 September 2026 — 97 % liked21 September 2026 — 97 % liked1 October 2026 — 98 % liked11 October 2026 — 98 % liked1 September 202611 October 2026
4 measurements spanning 40 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Oct 2026, 08:3698no change
1 Oct 2026, 08:3598+1
21 Sept 2026, 08:3597no change
1 Sept 2026, 08:3597first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.