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Hydum [demo 0.89]

Hydum [demo 0.89]

A Roblox experience owned by Sockren's Bunker.

AdventureENclimbingquestingboss fights

Description (written by the developer; not a statement by this register)

[now cancelled as roblox decided to make many of the features i placed in this game useless] Get resources, Make weapons, Climb the mountain. [HEAVILY INDEV, RECOMMEND TO SEND ANY ISSUE IN SOCIAL LINK BELOW] updates: boss 1 playable, but indev added some side content finished the chapter 1 demo storyline, but not the story added quests

Last updated by the developer 12 Feb 2026, 00:28 UTC.

0
playing (measured 12 Aug 2026, 07:07 UTC)
467
lifetime visits
100%
liked (7 👍 / 0 👎)
6
favourites (12.8 per 1k visits)
6 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 07:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

first objective of HYDUM · other24 · 0.00% win
first players of HYDUM · welcome24 · 0.00% win
GAME'S MID NOW · other10 · 0.00% win
CLOWN BACKFLIPPERS: · progression6 · 0.00% win
The Finnish Dream · other4 · 0.00% win
we certainly might not have good skin! · other2 · 0.00% win
I GOT ROBLOXIANS IN A FERRARI · other0 · 0.00% win
but we are certainly making... money!!!! · collection0 · 0.00% win
YALL PLAY ANYTHING BUT A GOOD GAME 😭😭😭 · other0 · 0.00% win
are you into fight? · progression0 · 0.00% win
this is a ai? · progression0 · 0.00% win
[badge]] · other0 · 0.00% win
Meet The Developer · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.