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[RELEASE]🦴Paws & Play

[RELEASE]🦴Paws & Play

A Roblox experience owned by TheBoss Studio.

SimulatorENpet simulatorvirtual petstrading

Description (written by the developer; not a statement by this register)

Use code: RELEASE for free gems Use code: NEWPLAYER for another free gems "Welcome to 🦴 Another Pet Simulator: Paws & Play, the ultimate pet simulator! Get ready for a wild and adorable journey filled with cute critters and exciting adventures. Explore different virtual environments and discover a wide variety of lovable pets to care for, from playful puppies to mischievous kittens and more! Find new pets, and play with your furry friends, teaching them tricks and watching them grow. Join APS: Paws & Play and embark on a fantastic virtual pet experience like no other!" FEATURES: 🌍 7 Worlds 🦴 51+ Pets 🏆 Leaderboards 🎁 Reward System 🐾 Pet index 🐱 Gold Pet system 💰 Game-pass 🤝 Trading system What are you waiting for? Join Now!

Last updated by the developer 13 Aug 2024, 00:39 UTC.

0
playing (measured 15 Aug 2026, 02:02 UTC)
316
lifetime visits
90%
liked (9 👍 / 1 👎)
9
favourites (28.5 per 1k visits)
7 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 02:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2RebirthGems
399 R$
More35PetStorage
399 R$
LuckyChance
349 R$
tripleEggOpen
299 R$
UnlimitedRebirth
299 R$
autoEggOpen
299 R$
x2MoreClick
199 R$
autoClicker
199 R$
More1PetEquip
150 R$
FastEggOpen
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome127 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.