Fight Club
A Roblox experience owned by Paper Street.
OtherEN
Fight Club is an "other" genre Roblox experience created on June 7, 2023. The game has recorded 2,982,526 lifetime visits and 33,021 favorites. Currently, zero users are playing. The experience holds an 80% like percentage based on user ratings.
Description (written by the developer; not a statement by this register)
"You are not special. You are not a beautiful or unique snowflake. You are the same decaying organic matter as everything else."
Last updated by the developer 1 Feb 2026, 03:53 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 06:01 | 80 | no change |
| 24 Aug 2026, 05:53 | 80 | no change |
| 14 Aug 2026, 05:52 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.