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Strength Simulator

Strength Simulator

A Roblox experience owned by Strength Sim.

SimulatorENgympet collectionsimulator

Strength Simulator is a simulator experience created on 2023-06-07. It has accumulated 63,824,161 lifetime visits and 41,919 favorites. The title holds a 90% like percentage. Currently, zero users are playing. The description highlights training mechanics, pet collection, and premium benefits.

Description (written by the developer; not a statement by this register)

Welcome to Strength Simulator! 💪 🎉 UPDATES EVERY SATURDAY! 💪 Pump up your arms, legs, and chest 🌍 Grow bigger and stronger to dominate the gym 🧟 Discover the story and save humanity! 🐾 Collect the ultimate pet team and flex on friends PREMIUM PLAYERS ENJOY +20% TRAINING SPEED & +10% EGG LUCK DO YOU LAG? USE A FREE VIP SERVER ❤️ Join Our Group for Exclusive Codes & Bug Reporting!

Last updated by the developer 21 Jun 2026, 16:30 UTC.

0
playing (measured 10 Aug 2026, 14:50 UTC)
63,824,161
lifetime visits
90%
liked (23,464 👍 / 2,710 👎)
41,917
favourites (0.7 per 1k visits)
7 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x8 Hatching
999 R$
Double Wins
799 R$
x2 Misc
479 R$
Triple Hatch
479 R$
x2 Arms
399 R$
x2 Chest
399 R$
x2 Legs
399 R$
Lucky
349 R$
Fast Hatch
279 R$
Auto Rebirth
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome26,559,713 · 40.0% win
100K Total Strength · progression3,992,953 · 0.00% win
Legendary Pet · collection517,045 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9023 August 2026 — 90 % liked2 September 2026 — 90 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:0090no change
23 Aug 2026, 13:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.