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[UPDATE]Five Nights at Lemon's Burgers

[UPDATE]Five Nights at Lemon's Burgers

A Roblox experience owned by Pineapple Stick.

HorrorENFive Nights at Freddy'shorrorsimulation

Description (written by the developer; not a statement by this register)

Welcome to Lemon's you take shift as a night guard at a restaurant for kids and up --Update Logs-- -Added New 5 Nights including 2 secret nights -voicelines -Badges for completed nights Updated Nights at Lemons COMING SOON (Months) This game is a Five nights at Freddy's Fan game. tags: Fnaf, Five nights at freddy's, Five nights at freddys, horror bird, horror

Last updated by the developer 16 Mar 2026, 16:44 UTC.

0
playing (measured 11 Aug 2026, 15:31 UTC)
669
lifetime visits
100%
liked (10 👍 / 0 👎)
11
favourites (16.4 per 1k visits)
8 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Night 1 Completed! · progression14 · 0.00% win
Beat Night 1 · progression10 · 0.00% win
Beat Night 4 · progression4 · 0.00% win
Beat Night 7 · progression3 · 0.00% win
Beat Night 6! · progression3 · 0.00% win
Beat Night 2 · progression3 · 0.00% win
Beat Night 5 · progression3 · 0.00% win
Night 2 Completed! · progression2 · 0.00% win
Night 4 Completed · progression1 · 0.00% win
Beat Night 3 · progression1 · 0.00% win
Night 5 Completed!!!! · progression0 · 0.00% win
Night 3 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.