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Brainrot🚽 [STORY]

Brainrot🚽 [STORY]

A Roblox experience owned by Svardo Studios.

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Brainrot🚽 [STORY] is a horror experience created on 2023-06-09. It supports up to 12 simultaneous players. The game has accumulated 2,917,644 lifetime visits and 23,211 favorites. User engagement shows an 84% like percentage. The description indicates multiplayer gameplay involving defeating toilets, with potential scary scenes and multiple endings available for badge collection.

Description (written by the developer; not a statement by this register)

Welcome to Brainrot Story! Camera man is looking for your help to defeat the evil toilets taking over the city. Can you survive toilet world? LIKE👍+FAVORITE⭐+JOIN GROUP for a FREE toy gun in-game🔫 This multiplayer game supports up to 12 players simultaneously! New players might find it slightly challenging, so it's recommended to play with friends or other people. 🎁Join the Svardo Studios group for free in-game Rewards!🎁 🔊 Play with the sound up for the best experience! 🔊 ✨ Can you get both endings? Play again to win every badge!✨ 💀 WARNING: This game has scary scenes and flashing lights. 💀 🛒 Struggling to survive? Check out the store for some helpful perks to help you survive! 🛒 脑腐烂故事 뇌 썩음 이야기 Historia de la pudrición del cerebro เรื่องราวสมองเน่า Tags: Horror, Scary, Story, Amanda the Adventurer, Ben, Story, Roleplay, Adventure, survive, survival, skibi, skib, yeah yeah, bop bop, toilet,

Last updated by the developer 22 Feb 2026, 07:44 UTC.

0
playing (measured 10 Aug 2026, 14:17 UTC)
2,917,644
lifetime visits
84%
liked (4,027 👍 / 752 👎)
23,206
favourites (8.0 per 1k visits)
9 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Be The Killer!
499 R$
Infinite Revives
449 R$
2x Health
299 R$
Ultimate Bazooka
299 R$
Speedy Shoes
199 R$
Toilet Morph
99 R$
Safety Bear
75 R$
Medkit
75 R$
VIP
75 R$
Flashlight
50 R$
Camera Morph
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Most Boxes Placed · other481,825 · 66.7% win
Answered the Door · other465,311 · 33.3% win
Beat Obby · progression201,023 · 0.00% win
Bad Ending · progression84,436 · 0.00% win
Good Ending · progression50,347 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8414 August 2026 — 84 % liked2 November 2026 — 84 % liked14 August 20262 November 2026
2 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 06:1984no change
14 Aug 2026, 06:0584first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.