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[UPD] Team Daycare Escape! (TEAMWORK OBBY)

[UPD] Team Daycare Escape! (TEAMWORK OBBY)

A Roblox experience owned by Superfly Obbies.

ObbyENteamwork obbypuzzle escape

Team Daycare Escape! (TEAMWORK OBBY) is an obby experience created on 2023-06-10. It has accumulated 512,210,434 lifetime visits and 270,843 favorites. Currently, 540 players are active. The game holds a 69% like percentage. Players engage in team-based challenges and puzzle-solving within the daycare setting.

Description (written by the developer; not a statement by this register)

🍼 Welcome to Team Daycare Escape! 🍼 You’ve been trapped in the daycare by Mr. Joe… and he’s not letting you out that easily! It’s time to team up with your friends, solve chaotic puzzles, and escape together! But beware — not everything is as it seems... 😈 ✨ FEATURES: 🔹 Solve crazy team-based challenges 🔹 Use troll mechanics to prank or sabotage your friends (just for fun 😉) 🔹 Work together… or don’t — the choice is yours 🔹 Unlock new worlds every week! (Bathrooms, Rooftops, Basement & more!) 🔹 Collect funny trails and game-breaking boosts 🔥 NEW CONTENT We regularly add new levels and themed events — stay tuned! 🛍️ New gamepasses & troll tools added constantly!

Last updated by the developer 27 Aug 2026, 22:48 UTC.

96
playing (measured 2 Sept 2026, 05:50 UTC)
513,288,112
lifetime visits
69%
liked (27,095 👍 / 12,328 👎)
275,055
favourites (0.5 per 1k visits)
10 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

96629362.510 August 20262 September 2026
275 measurements spanning 23 days, net -450. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 16–709 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 275
Measured (UTC)PlayersChange
2 Sept 2026, 05:5096-18
2 Sept 2026, 04:50114-62
2 Sept 2026, 03:50176-41
2 Sept 2026, 02:50217+9
2 Sept 2026, 01:50208-101
2 Sept 2026, 00:50309-39
1 Sept 2026, 23:50348-23
1 Sept 2026, 22:50371+22
1 Sept 2026, 21:50349+24
1 Sept 2026, 20:50325+13
1 Sept 2026, 19:50312+12
1 Sept 2026, 18:50300+1
1 Sept 2026, 17:50299+48
1 Sept 2026, 16:50251-54
1 Sept 2026, 15:50305+25
1 Sept 2026, 14:50280-29
1 Sept 2026, 13:50309+32
1 Sept 2026, 12:50277+20
1 Sept 2026, 11:50257-2
1 Sept 2026, 10:50259first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP PASS
699 R$
BECOME JOE
399 R$
Gift Jetpack
299 R$
JETPACK
299 R$
TELEPORT GUN
299 R$
StarterPack
249 R$
FLAMETHROWER
199 R$
HOVERBOARD
199 R$
SHRINK RAY
149 R$
TASER
149 R$
TOY HAMMER
149 R$
SPEED COIL
149 R$
GRAVITY COIL
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome218,237,974 · 100.0% win
Winner! · progression35,748,532 · 35.6% win
First place! · other7,521,901 · 27.6% win
??? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6921 August 20262 October 2026
278 measurements spanning 42 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 278
Measured (UTC)% likedChange
2 Oct 2026, 12:2269no change
22 Sept 2026, 12:2269no change
12 Sept 2026, 12:2069no change
2 Sept 2026, 12:1969no change
2 Sept 2026, 05:5069no change
2 Sept 2026, 04:5069no change
2 Sept 2026, 03:5069no change
2 Sept 2026, 02:5069no change
2 Sept 2026, 01:5069no change
2 Sept 2026, 00:5069no change
1 Sept 2026, 23:5069no change
1 Sept 2026, 22:5069no change
1 Sept 2026, 21:5069no change
1 Sept 2026, 20:5069no change
1 Sept 2026, 19:5069no change
1 Sept 2026, 18:5069no change
1 Sept 2026, 17:5069no change
1 Sept 2026, 16:5069no change
1 Sept 2026, 15:5069no change
1 Sept 2026, 14:5069first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

2,377,293
YouTube views across 25 matched videos

Most-viewed match: “SCARY TEACHER DAYCARE ESCAPE!! NEW Roblox Teamwork Obby”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 21 Aug 2026, 03:20 UTC.