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Climb or Die!๐Ÿš€

Climb or Die!๐Ÿš€

A Roblox experience owned by FlowBlow Games.

ObbyENparkourchaosprocedural

Description (written by the developer; not a statement by this register)

๐Ÿ”๏ธ CLIMB OR DIE ๐Ÿ”๏ธ โฌ†๏ธ Reach the topโ€ฆ or fall trying! โš ๏ธ A chaotic tower where every climb is different. ๐ŸŒช๏ธ Random Gravity, Troll & Night Events ๐Ÿ”ฅ Procedural tower โ€“ no round is the same ๐Ÿ“ฑ Fully optimized for MOBILE ๐Ÿ† Global leaderboard โ€“ prove your skill ๐ŸŽฎ Controls: โ€ข Toggle UI: /gui or CTRL + G ๐ŸŽ FREE CODES: โ€ข 10likes โ€ข meta0 ๐Ÿ‘ Like & Favorite to support the game! ๐Ÿ‘‹ Join FlowBlow Games for exclusive rewards & hidden codes. Tags: tower, obby, climb, parkour, hard, chaos, mobile, procedural

Last updated by the developer 27 Dec 2025, 17:17 UTC.

0
playing (measured 21 Aug 2026, 15:19 UTC)
273
lifetime visits
79%
liked (11 ๐Ÿ‘ / 3 ๐Ÿ‘Ž)
4
favourites (14.7 per 1k visits)
10 June 2023
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 15:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

BUY ALL LEVELS **REQUIRE PEAKPASS**
499 R$
2x Coins
400 R$
PeakPass
350 R$
Parachute
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome ยท welcome166 ยท 0.00% win
Sit on the chair ยท other8 ยท 0.00% win
First win ยท progression2 ยท 0.00% win
??? Money ยท other1 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.