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Hall of Tortured Souls

Hall of Tortured Souls

A Roblox experience owned by Clownerd.

HorrorENhorroreaster eggsimulation

Description (written by the developer; not a statement by this register)

Deep within the microsoft excel 95's tech support page lies a divine masterpiece - The Hall of Tortured Souls. It's a memorial for the souls of each developer that has made a contribution (or sacrifice) towards the development of this purely genuine software. This game tried its best to replicate the unnerving feeling of that easter egg. --- CONTROLS FOR PC: arrow keys: move Q/E: rotate camera down/up C: unlock/lock mouse from first person P: change camera's vertical rotation speed

Last updated by the developer 14 Nov 2023, 21:12 UTC.

0
playing (measured 11 Aug 2026, 00:31 UTC)
8,297
lifetime visits
92%
liked (241 👍 / 21 👎)
875
favourites (105.5 per 1k visits)
10 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome5,000 · 100.0% win
Excelkfa · other1,870 · 0.00% win
Supporter · other1,212 · 0.00% win
Relief · other565 · 0.00% win
Take A Nap · other127 · 0.00% win
Obby Amateur · progression122 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9217 August 2026 — 92 % liked16 September 2026 — 92 % liked26 September 2026 — 92 % liked6 October 2026 — 92 % liked17 August 20266 October 2026
4 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 14:3492no change
26 Sept 2026, 14:3392no change
16 Sept 2026, 13:4592no change
17 Aug 2026, 13:3192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.