❄️ Chemistry Lab 🧪
A Roblox experience owned by .Key Games..
SimulatorENsandboxsciencesimulation
❄️ Chemistry Lab 🧪 is a simulator experience created on 2023-06-10. The game has recorded 634,892 lifetime visits and 10,218 favorites. Currently, zero users are playing. The title holds a 74% like percentage. It is categorized under the simulator genre within the Roblox platform.
Description (written by the developer; not a statement by this register)
🧪 Mix elements to create compounds 💥 Mix carefully, the wrong combinations can explode! 🥼 A sandbox chemistry game about mixing elements 💻 Computer recommended (tablet works best for mobile) 📱 Mobile controls: drag to move, tap to interact, double-tap to drop elements 💰 Join the group to claim daily in-game bonuses ❗ BETA NOTICE: This game is actively in development. Lots of new content is planned, including map expansions and jobs. Join the group to stay updated and never miss an update. ✅ Made by a solo developer. Consider supporting by leaving a like or joining the group! -[ Updates ]- - New data saving system (Very much needed and will allow me to make updates to systems that require data saving) - New second floor hallway with large viewing windows - Added a few things around the map And more!
Last updated by the developer 17 Apr 2026, 09:17 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 21:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 21:15 | 74 | no change |
| 24 Aug 2026, 19:19 | 74 | no change |
| 14 Aug 2026, 19:08 | 74 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.