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[EARLY ACCES] The Yellow Void

[EARLY ACCES] The Yellow Void

A Roblox experience owned by Tapout studios.

Description (written by the developer; not a statement by this register)

===================== BackRooms ===================== !! THIS GAME CONTAINS FLASHING LIGHTS AND LOUD SOUNDS !! Just a simple exploration and survival game in which your (not so main) objective will be to discover everything that happened before your entry, believe me, you will have several mysteries to discover. << Controls >> Q = Unlock Mouse LShift = Run C = Crouch 1-4 = Inventory This game is in development and may have changes. ====================================================== Tags: Backrooms, Liminal, Exploration, Survival, DreamCore, WeirdCore

Last updated by the developer 7 Apr 2026, 01:28 UTC.

0
playing (measured 26 Sept 2026, 13:01 UTC)
510
lifetime visits
100%
liked (8 👍 / 0 👎)
7
favourites (13.7 per 1k visits)
12 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Sept 2026, 13:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

[Hello World?] · welcome13 · 0.00% win
[Once Upon a Time] · welcome9 · 0.00% win
[The Void Listens Back] · other7 · 0.00% win
[ERROR: V01D-500] · other2 · 0.00% win
[SQUISH.] · other1 · 0.00% win
[Be Right Back!] · other1 · 0.00% win
[Void Benefactor] · other1 · 0.00% win
[Walking Season] · other0 · 0.00% win
PlaceHolder · other0 · 0.00% win
[Back to Yellow] · progression0 · 0.00% win
[The Manilla Discovery] · collection0 · 0.00% win
[Echoes of Y.] · progression0 · 0.00% win
[Nothing Else In The Script] · collection0 · 0.00% win
[Inert Being] · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.