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Merge and Race

Merge and Race

A Roblox experience owned by gametap race.

RacingENmerge mechanicracingvehicle collection

Merge and Race is a Roblox experience created on 2023-06-12. It has recorded 504,145 lifetime visits and 2,323 favorites. Currently, 9 players are active. The title holds a 94% like percentage. No specific genre classification is assigned in the data. Premium benefits include increased speed and cash multipliers.

Description (written by the developer; not a statement by this register)

🏁 Welcome to Merge and Race! 🚗 Merge Cars To Own The Fastest Vehicle! 🏁 Race Against Other Players To Earn MORE! 🏆 Collect Wins And Boosts In The Race! Premium benefits: +20% Speed and +10% Cash 👍 Like and Favorite the Game for updates! ⭐

Last updated by the developer 12 Apr 2026, 12:54 UTC.

9
playing (measured 10 Aug 2026, 20:51 UTC)
504,145
lifetime visits
94%
liked (2,911 👍 / 181 👎)
2,585
favourites (5.1 per 1k visits)
12 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:517first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Merge
49 R$
Auto Clicker
29 R$
X2 Cash
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Car! · collection137,692 · 79.8% win
Unlock 5 Cars! · collection77,831 · 52.5% win
Unlock 10 Cars! · collection49,766 · 40.4% win
Unlock 15 Cars! · collection37,278 · 33.3% win
Unlock 20 Cars! · collection28,616 · 26.3% win
Unlock 25 Cars! · collection23,422 · 21.2% win
Unlock 30 Cars! · collection19,397 · 18.2% win
Unlock 35 Cars! · collection15,811 · 19.2% win
Unlock 40 Cars! · collection10,995 · 11.1% win
Unlock 45 Cars! · collection7,272 · 11.1% win
Unlock 50 Cars! · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked3 September 2026 — 94 % liked13 September 2026 — 94 % liked24 September 2026 — 94 % liked4 October 2026 — 94 % liked14 October 2026 — 94 % liked24 October 2026 — 94 % liked14 August 202624 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 00:4794no change
14 Oct 2026, 00:4694no change
4 Oct 2026, 00:4594no change
24 Sept 2026, 00:3794no change
13 Sept 2026, 23:1794no change
3 Sept 2026, 23:0494no change
24 Aug 2026, 21:1694no change
14 Aug 2026, 21:1594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.