Rolling in Hell
A Roblox experience owned by Purely Randomized.
ObbyENball rollingcheckpoint challengeskill-based
Description (written by the developer; not a statement by this register)
A Challenge where the player is assigned the commit to a difficult challenge. Your Objective is to roll a ball to the end. May seem simple, but if you're unskilled for this then Good luck. The Command is !sb to spawn in a ball. Death is required to return to the point of Datasaved Checkpoint 6/29/23 - Balls now despawn after a player has not touched for 10 seconds. 4 mores Checkpoints have been added to the game. Join the Social Link!
Last updated by the developer 11 Jul 2026, 19:00 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 22:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.