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Wally [Horror]

Wally [Horror]

A Roblox experience owned by GarlicBread Studios.

HorrorENescapebasementhorror

Wally [Horror] is a horror experience created on 2023-06-13. It currently has 83 players online. The game has accumulated 24,292,557 lifetime visits and 63,622 favorites. User engagement metrics show a 70% like percentage. The latest version is 1.1.2. The description outlines objectives including unlocking doors, hiding, and escaping.

Description (written by the developer; not a statement by this register)

Can you escape Wally’s basement? 🔑 Unlock all the doors 💀 Hide in vents or rooms 👑 Escape! More coming soon! This game is very new so there may be game or balancing issues. Latest Version: 1.1.2

Last updated by the developer 3 May 2025, 15:37 UTC.

83
playing (measured 10 Aug 2026, 16:35 UTC)
24,292,557
lifetime visits
70%
liked (12,627 👍 / 5,449 👎)
64,551
favourites (2.7 per 1k visits)
13 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:3565first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Run Faster
159 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome9,472,264 · 100.0% win
Escaped Chapter 1 · progression1,030,018 · 11.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7013 August 2026 — 70 % liked23 August 2026 — 70 % liked2 September 2026 — 70 % liked12 September 2026 — 70 % liked22 September 2026 — 70 % liked2 October 2026 — 70 % liked12 October 2026 — 70 % liked22 October 2026 — 70 % liked1 November 2026 — 70 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 16:3670no change
22 Oct 2026, 16:3470no change
12 Oct 2026, 16:3370no change
2 Oct 2026, 16:3270no change
22 Sept 2026, 16:3070no change
12 Sept 2026, 16:2270no change
2 Sept 2026, 16:2170no change
23 Aug 2026, 16:0670no change
13 Aug 2026, 16:0170first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.