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Carrot Tower 🥕

Carrot Tower 🥕

A Roblox experience owned by Easiest Games.

ObbyENobbyrelaxingcosmetics

Description (written by the developer; not a statement by this register)

🥕 Welcome to Carrot Tower! 🛝 Play through 13 stages of relaxing jumps! 🎁 Buy cosmetics with the points you earn! 📁 Your progress automatically saves! 👍Please LIKE and leave feedback so we can improve our game! tags: Carrot, seok, seok tower, troll, troll is a pin, obby, easy, tung tung sahur, brainrot, obby, carrot tower, pastel tower, mocha tower

Last updated by the developer 28 Jan 2026, 01:49 UTC.

0
playing (measured 12 Aug 2026, 01:05 UTC)
117,112
lifetime visits
79%
liked (75 👍 / 20 👎)
193
favourites (1.6 per 1k visits)
13 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
99 R$
Gravity Coil
79 R$
Speed Coil
59 R$
Boombox
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome94,080 · 0.00% win
Stage 1 · progression93,516 · 0.00% win
Stage 2 · progression64,851 · 0.00% win
Stage 3 · progression42,543 · 0.00% win
Stage 4 · progression34,750 · 0.00% win
Stage 5 · progression19,186 · 0.00% win
Stage 6 · progression12,599 · 0.00% win
Stage 7 · progression9,693 · 0.00% win
Stage 8 · progression8,020 · 0.00% win
Stage 9 · progression5,622 · 0.00% win
Stage 10 · progression5,213 · 0.00% win
Stage 11 · progression4,511 · 0.00% win
Stage 12 · progression3,889 · 0.00% win
Stage 13 · progression3,153 · 0.00% win
Winner! · progression2,356 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.