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【new UPD】Commander Simulator 2

【new UPD】Commander Simulator 2

A Roblox experience owned by Hotpot Studio.

SimulatorENArmyGunsBoss Fight

Commander Simulator 2 is a simulator experience created on 2023-06-14. It has recorded 2,773,167 lifetime visits and 8,205 favorites. The game holds a 76% like percentage. Currently, zero users are playing. The title includes update notes and promotional codes within its description.

Description (written by the developer; not a statement by this register)

🌋The Game Will Weekly Update 💥Lead Your Army To Defeat Enemies! 👺Get guns and New Troops To Become Stronger! 🎪Unlock New Areas And Explore Them! newcode: like1000 👍Welcome Code: welcometohotpot👍 👍Like The Game For More Code👍 next code in 2000 👍 👍Join DC For Exclusive Code👍 Tags: Simulator, Army, Guns, Boss Fight

Last updated by the developer 22 Jan 2024, 08:36 UTC.

0
playing (measured 10 Aug 2026, 14:04 UTC)
2,773,167
lifetime visits
76%
liked (4,075 👍 / 1,320 👎)
8,207
favourites (3.0 per 1k visits)
14 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome To Commander Simulator 2 · welcome1,250,776 · 0.00% win
Commander · other1,103,180 · 0.00% win
New Soilder! · welcome543,620 · 0.00% win
New Weapon! · collection480,330 · 0.00% win
PVP · other73,755 · 0.00% win
Tycoon! · other68,110 · 0.00% win
Stage 20 · progression20,866 · 0.00% win
Stage 40 · progression5,166 · 0.00% win
Stage 60 · progression1,225 · 0.00% win
Stage 80 · progression420 · 0.00% win
Stage 100 · progression33 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.