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Eliminate Friends Simulator

Eliminate Friends Simulator

A Roblox experience owned by Young Bosses Studio.

SimulatorENsimulatorcombatpets

Eliminate Friends Simulator is a simulator experience created on 2023-06-14. The game has accumulated 6,066,153 lifetime visits and 12,800 favorites. It maintains a 96% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🌟 Welcome To Eliminate Friends Simulator! 💫 Use Code "release" And Like The Game For OP Rewards! 🎯 Become The Most Accurate 🏹 Unlock New Exclusive Bows & Arrows ❤️ Defeat All Your Friends 😸 Collect All Pets & Unlock New Worlds 🔔 Join The Group For Codes & Report Bugs www.roblox.com/groups/32554726/Young-Bosses-Studio 🐛 Lagging? USE A FREE PRIVATE SERVER!

Last updated by the developer 8 Mar 2026, 12:45 UTC.

0
playing (measured 10 Aug 2026, 15:02 UTC)
6,066,153
lifetime visits
96%
liked (25,349 👍 / 1,011 👎)
12,797
favourites (2.1 per 1k visits)
14 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Instant Void
2,899 R$
Void Bow + Void Arrow Bundle
1,999 R$
Lucky III
1,499 R$
Lucky II
799 R$
Half Time Void
699 R$
+8 Pets Equipped
549 R$
Double Bow Speed
549 R$
Vip Pass
349 R$
Triple Open
339 R$
+100 Pets Storage
299 R$
+4 Pets Equipped
249 R$
Double Wins
249 R$
Lucky I
199 R$
+50 Pets Storage
149 R$
Teleport
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome3,451,388 · 100.0% win
Liked Game & Joined The Group · social123,679 · 0.00% win
First Pet · collection32 · 0.00% win
Reached 100,000 Total Targets · progression11 · 0.00% win
First World Complete · progression6 · 0.00% win
Second World Complete · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked3 September 2026 — 96 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:0296no change
24 Aug 2026, 00:0196no change
14 Aug 2026, 00:0196first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.