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Mr. Flushy 🚽 [HORROR]

Mr. Flushy 🚽 [HORROR]

A Roblox experience owned by JMK's Studio.

HorrorENhorror escapesewer explorationscary atmosphere

Description (written by the developer; not a statement by this register)

⚠️ SCARY HORROR ESCAPE GAME ⚠️ Premium users will get 15 points every 15 seconds! 🎮 CONTROLS 🎮 LeftShift - Sprint C - Crouch E - Interact Z - Open Emote Wheel Q - Equip / Unequip Specials CURRENT CODES IN GAME: - RELEASE - WHEREISFLUSHY 🎧 Headphones Recommended 🎧 As an Explorationist, you went and explored an abandoned sewer. Little you know, there is something weird going on... You need to escape as soon as possible or you won`t make it alive... SCRIPTER : DanutJMK BUILDER : EdiBedi PROGRAMMER : JazzyArmando1234 HONORABLE MENTION: ManuAreBanu Tags: Terror, Scary, Creepy, Toilet, Horror, Escape, mr flushy

Last updated by the developer 27 Mar 2025, 22:49 UTC.

0
playing (measured 13 Aug 2026, 03:18 UTC)
899
lifetime visits
89%
liked (25 👍 / 3 👎)
25
favourites (27.8 per 1k visits)
14 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 03:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Map Gamepass
100 R$
Infinite Stamina
100 R$
Toy Hammer
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

DON`T GET FLUSHED · welcome379 · 0.00% win
MEET THE CREATORS · social60 · 0.00% win
GOOD BYE MR.FLUSHY! · progression45 · 0.00% win
ABOUT THE PAST · secret11 · 0.00% win
EXPERT EXPLORATIONIST · progression8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.