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Check Point! Remix

Check Point! Remix

A Roblox experience owned by Dawndreamer Studios.

ObbyENobstacle courseremixincomplete

Description (written by the developer; not a statement by this register)

❗ THE GAME IS INCOMPLETE! There isn't a lot of stages, and can only give at least 15 minutes of gameplay as of now, which is not nearly enough in my opinion. Additionally, the saving system isn't active, and the music might glitch (out of my control on this part). --- Check Point! Remix is a new obby based on the Check Point series of obbies made by magic277. --- Credits; magic277 - UI Elements

Last updated by the developer 25 Jun 2026, 15:58 UTC.

0
playing (measured 10 Aug 2026, 16:03 UTC)
5,154
lifetime visits
65%
liked (40 👍 / 22 👎)
85
favourites (16.5 per 1k visits)
14 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Check Point Remix! · welcome3,484 · 100.0% win
True Welcome · welcome3,204 · 100.0% win
I have to do it all AGAIN?! · other1,474 · 0.00% win
FINISH · progression559 · 0.00% win
Perfected · progression171 · 0.00% win
Pre-Beta - Classic Path Completed · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

646564.517 August 2026 — 64 % liked27 August 2026 — 65 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 22:1765+1
17 Aug 2026, 22:0864first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.