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GALLERIA: SHOWROOM GALLERY

GALLERIA: SHOWROOM GALLERY

A Roblox experience owned by SLUMPD.

OtherENgalleryshowroomesoteric

Description (written by the developer; not a statement by this register)

The Esoteric Gallery Experience [ GALLERIA: SHOWROOM GALLERY ] Interactable experience (contains linked games) [please note: work in progress]

Last updated by the developer 2 Apr 2026, 00:25 UTC.

0
playing (measured 13 Aug 2026, 05:32 UTC)
3,968
lifetime visits
96%
liked (138 👍 / 6 👎)
268
favourites (67.5 per 1k visits)
14 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 05:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

nothing burger
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ERUDITIO · progression2,716 · 100.0% win
THE AUDITORIUM · progression657 · 0.00% win
WYD HERE? · secret649 · 100.0% win
WHERE NOW? · progression609 · 0.00% win
THE FIRST CIRCLE · progression591 · 100.0% win
THE SECOND GATE OPENS · progression572 · 0.00% win
VANQUISH · progression450 · 0.00% win
NULL · other396 · 0.00% win
KARMIC RETRIBUTION · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

96989718 August 2026 — 98 % liked28 August 2026 — 98 % liked27 September 2026 — 98 % liked7 October 2026 — 98 % liked17 October 2026 — 96 % liked18 August 202617 October 2026
5 measurements spanning 60 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 07:4696-2
7 Oct 2026, 07:4698no change
27 Sept 2026, 07:4598no change
28 Aug 2026, 03:4698no change
18 Aug 2026, 03:3898first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.