Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Crembano's Towers of Pain [RING 1]

Crembano's Towers of Pain [RING 1]

A Roblox experience owned by crembano gaming.

Description (written by the developer; not a statement by this register)

game where me and my friends build Purely for fun. don't expect Super Good Quality towers, expect Funny.

Last updated by the developer 23 Aug 2026, 14:51 UTC.

0
playing (measured 10 Sept 2026, 11:21 UTC)
499
lifetime visits
100%
liked (8 👍 / 0 👎)
10
favourites (20.0 per 1k visits)
16 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Sept 2026, 11:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Tower of New Beginnings · welcome13 · 0.00% win
Tower of Mild Inconveniences · other10 · 0.00% win
Tower of Wonderful Experiences · progression10 · 0.00% win
Tower of Dangerous Pitfalls · progression9 · 0.00% win
Tower of Immense Failure · other9 · 0.00% win
Tower of Face-Palming · other6 · 0.00% win
Considered A Tower · other6 · 0.00% win
Tower of Pure Melancholy · progression6 · 0.00% win
Tower of Losing It · progression5 · 0.00% win
Tower of Mountains Peak · other4 · 0.00% win
Tower of Relentless Tention · secret3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10010 September 2026 — 100 % liked30 September 2026 — 100 % liked10 September 202630 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Sept 2026, 22:01100no change
10 Sept 2026, 13:37100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.