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Fish a Friend!

Fish a Friend!

A Roblox experience owned by Bug Bite.

SimulatorENpet collectionrebirth mechanicfishing simulation

Fish a Friend! is a simulator experience created on 2023-06-17. It has recorded 3,000,766 lifetime visits and 3,738 favorites. The game holds a 98% like percentage. Currently, zero users are playing. The description highlights mechanics involving fishing friends, collecting pets, and rebirth systems. Premium benefits and group boosts are mentioned in the text.

Description (written by the developer; not a statement by this register)

Welcome to Fish a Friend! 👋 🎣 Fish your Friends! 🐶 Collect pets, stars, and rebirth to catch even BIGGER versions of your friends! Code: Release, 500likes, 2500likes, 5000likes 🤩 Join the group for a +10% POWER and SPEED boost: https://www.roblox.com/groups/17082838/Bug-Bite 🔥 PREMIUM BENEFITS: +25% POWER, +10 WalkSpeed Tags: Fishing, Colors, Big, Fishing Pod, Friends, Fun, Speed, Collect, Pets, Ragdoll, Rainbow, Colorful, Rebirth, Power, Wins, Friends

Last updated by the developer 15 Jan 2025, 16:31 UTC.

0
playing (measured 10 Aug 2026, 15:30 UTC)
3,000,766
lifetime visits
98%
liked (12,767 👍 / 302 👎)
3,736
favourites (1.2 per 1k visits)
17 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+200 Pet Inventory
9 R$
VIP
9 R$
+2 Pet Equips
9 R$
2x Wins
9 R$
2x Power
9 R$
+1 Pet Equip
6 R$
Mega Lucky!
6 R$
Triple Eggs
4 R$
Lucky
4 R$
+50 Pet Inventory
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,388,249 · 100.0% win
1 Win · other2,071,877 · 100.0% win
100 Wins · progression638,582 · 0.00% win
1000 Wins · progression151,536 · 0.00% win
1 Rebirth · progression107,501 · 0.00% win
10k Wins · progression48,431 · 0.00% win
3 Rebirths · progression25,412 · 0.00% win
100k Wins · progression16,232 · 0.00% win
5 Rebirths · progression9,085 · 0.00% win
1M Wins · progression6,684 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9814 August 2026 — 98 % liked23 September 2026 — 98 % liked14 August 202623 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Sept 2026, 06:0098no change
14 Aug 2026, 05:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.