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Steal Time: V2

Steal Time: V2

A Roblox experience owned by VK Creations.

Fighting & PvPENtime-stealing mechanicsword combatleaderboard competition

Steal Time: V2 is a fighting-pvp experience created on 2023-06-18. The game has recorded 2,948,404 lifetime visits and 1,355 favorites. Currently, zero users are playing. The title holds a 71% like percentage. No other measured statistics are provided in the data.

Description (written by the developer; not a statement by this register)

Welcome to Steal Time V2! Join our group for an exclusive sword! https://www.roblox.com/groups/32534355/ST-V2#!/about 👍 For more updates, like the game and join our group! 🕒 Go out of spawn to gain time! ⚔️ Kill others to steal others time! 🗡️ Collect crazy swords with effects! 🏆 Become #1 of all leaderboards. ❗ Exploiting/Duping of any kind is NOT allowed and WILL result in a ban. ❗ If you buy gamepass's or in-game item with Robux you will not be refunded

Last updated by the developer 6 Jul 2026, 01:23 UTC.

0
playing (measured 10 Aug 2026, 19:00 UTC)
2,948,404
lifetime visits
71%
liked (1,115 👍 / 449 👎)
1,351
favourites (0.5 per 1k visits)
18 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:000first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

7114 August 2026 — 71 % liked3 October 2026 — 71 % liked14 August 20263 October 2026
2 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 06:0771no change
14 Aug 2026, 06:0371first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.