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ULTRACHASE

ULTRACHASE

A Roblox experience owned by Inconspicious Cardboard.

HorrorENaction-horrorstealthsurvival

ULTRACHASE is a horror experience created on 2023-06-19. It has recorded 1,145,616 lifetime visits and 27,779 favorites. Currently, one user is playing. The title holds a 90% like percentage. The description indicates gameplay involving resource hunting, mercenaries, and interdimensional threats within an action-horror stealth survival framework.

Description (written by the developer; not a statement by this register)

All at once everything has gone in disarray, UC Corporation seeks Resources and Mercenaries, Group of Contractors to avert absolute Calamity by hunting down Interdimensional causes. 🌌 New Unintentional & Intentional Crossover of Universes and Collaborations with its purpose, distorting gameplay up to different perspective. Play with friends or Venture Alone 🎙 Proximity VC is Recommended Action-Horror Stealth Survival Game with Lots of Sub-Genres (Includes Custom, Standalone Gamemodes) Explore, Complete, Do The Tasks and Earn In the Universes, Worlds, Places you've seen before.

Last updated by the developer 3 Aug 2026, 08:59 UTC.

1
playing (measured 11 Aug 2026, 02:37 UTC)
1,145,616
lifetime visits
90%
liked (5,831 👍 / 631 👎)
27,783
favourites (24.3 per 1k visits)
19 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:373first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Spray Artist
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Entity Encounter · other45,493 · 12.5% win
First Time? · welcome34,687 · 6.2% win
Escaped! · progression28,245 · 25.0% win
Troublemaking Contractor · other17,393 · 6.2% win
Return · other16,841 · 12.5% win
Survivor · other15,656 · 0.00% win
Evasive Contractor · other15,226 · 18.8% win
Lots of Entities · collection13,888 · 0.00% win
Annoying Individual · other11,171 · 0.00% win
Juke Master · other8,365 · 0.00% win
Well-Prepared Newbie · welcome5,571 · 18.8% win
Stun · other4,199 · 18.8% win
Parody or References? · other3,684 · 12.5% win
Classic Arrival · welcome3,323 · 0.00% win
Body Slam Cushion · other3,212 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:3590no change
24 Aug 2026, 14:2390no change
14 Aug 2026, 14:2290first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

ultrachase.fandom.com1 active editors · 1,331 edits
110 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.