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Climb Stairs For Admin!

Climb Stairs For Admin!

A Roblox experience owned by Children Falling Inc.

ObbyENobstacle courseparkourspeed run

Climb Stairs For Admin! is an obby experience created on 2023-06-19. It has recorded 534,722 lifetime visits and 229 favorites. Currently, zero users are playing. The experience holds a 41% like percentage. The description highlights climbing stairs to reach admin status while avoiding obstacles.

Description (written by the developer; not a statement by this register)

🚀 Climb your way to the top to reach the coveted admin status! 🧗‍♂️ Dodge relentless boulders and overcome thrilling obstacles. ⛰️ ⌛ Hurry and ascend faster than anyone else, but beware, the stairs are treacherous and full of perilous challenges! ⚠️ 🎯 Prove your agility and determination as you conquer each step, inching closer to the ultimate goal of admin powers! 💪 🌟 Are you ready to rise above the competition and seize the throne? The climb awaits you! 🏁✨ THE ADMIN ONLY IS FOR THE SERVER YOUR PLAYING!

Last updated by the developer 1 Feb 2025, 16:47 UTC.

0
playing (measured 10 Aug 2026, 14:53 UTC)
534,722
lifetime visits
41%
liked (119 👍 / 172 👎)
229
favourites (0.4 per 1k visits)
19 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Abusive Admin
899 R$
Admin +
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Reached the Top! · progression93,256 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.