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🌮 The Noob Lobby 🌮

🌮 The Noob Lobby 🌮

A Roblox experience owned by -The Noob KingDom Community-.

SurvivalENsurvivalcombatoffice

Description (written by the developer; not a statement by this register)

The Noob Lobby is a game where you take place of a Office type of Area and there's multiple people just like you trying to survive by picking picking up money, collecting boxes, and picking up trash off the floor. Why you may ask? Well, everyone is hostile so it's everyone on their own. Which means you can buy weapons with the money you collect. Guns, swords, and taco launchers! Do you what it takes to survive the Lobby? 🌮 👍 Thumbs up the Game and Favorite for More Updates 🌟 [UPDATES] - NEW SHOP AREA - UI for beginners and News Feed - 7 New Unlockable items! - New SafeZone Area - Secret Area to unlock 4 of the Brand New items - Revamped Normal Office

Last updated by the developer 13 Jul 2026, 22:33 UTC.

0
playing (measured 11 Aug 2026, 00:39 UTC)
1,763
lifetime visits
70%
liked (39 👍 / 17 👎)
22
favourites (12.5 per 1k visits)
19 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:390first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
125 R$
Rocket Launcher
119 R$
Sword (Made in China)
59 R$
Bloxiade
20 R$
Chez Burger
10 R$
Donation.
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome276 · 0.00% win
The Broken Door. · other72 · 0.00% win
Unlocked the Shiv! · collection46 · 0.00% win
Parkour Master. · progression38 · 0.00% win
Something is Wrong here.... · secret28 · 0.00% win
Unlocked the Electric Baton! · collection28 · 0.00% win
Unlocked the Lance! · collection21 · 0.00% win
Unlocked the EYYY BRITISH MUSKET! · collection12 · 0.00% win
Unlocked the Long Rifle! · collection11 · 0.00% win
Unlocked Taco Launcher! · other11 · 0.00% win
Unlocked the Riot Shield! · collection8 · 0.00% win
Unlocked the Wasp Shotgun! · collection8 · 0.00% win
Unlocked 1837 Revolver! · collection7 · 0.00% win
Unlocked DucksFoot! · other6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

64706719 August 2026 — 64 % liked29 August 2026 — 70 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 02:1970+6
19 Aug 2026, 01:5264first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.