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Escape Area 51 Obby!

Escape Area 51 Obby!

A Roblox experience owned by bleatcan enterprise.

ObbyENobstacle coursesci-fisurvival

Escape Area 51 Obby! is an obby experience created on 2017-11-10. It has accumulated 16,937,645 lifetime visits and 104,336 favorites. Currently, zero users are playing. The title holds a 51% like percentage. The description mentions surviving over 30 stages involving traps and aliens after a car crash.

Description (written by the developer; not a statement by this register)

Subscribe to Polarized on Youtube: https://www.youtube.com/channel/UCqi5DdoiVbk08MTf1gXNTaw Make sure to join my fan group if you love this game. Your car has crashed in the middle of nowhere. You wander around and stumble into Area 51. However, this place is full of traps and... aliens?! Can you survive 30+ stages and escape from Area 51? Enjoy! :D

Last updated by the developer 9 Oct 2019, 00:48 UTC.

0
playing (measured 10 Aug 2026, 17:38 UTC)
16,937,645
lifetime visits
51%
liked (17,381 👍 / 16,903 👎)
104,319
favourites (6.2 per 1k visits)
10 November 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fly Tool!
100 R$
Boom Box!
80 R$
Ultra Jump!
35 R$
Super Speed!
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Visitor Badge! · welcome3,240,970 · 100.0% win
You escaped from Area 51! · progression601,857 · 0.00% win
Hidden Badge! · secret336,371 · 0.00% win
Creator Badge! · other147 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5113 August 2026 — 51 % liked2 September 2026 — 51 % liked12 September 2026 — 51 % liked22 September 2026 — 51 % liked13 August 202622 September 2026
4 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Sept 2026, 17:5051no change
12 Sept 2026, 17:4551no change
2 Sept 2026, 17:3851no change
13 Aug 2026, 17:1551first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.